beak-throw
Winds up, throws a 24 mm ball from the beak and recovers to a stand as a one-shot skill, with weights on the Hub. It completed 50 of 50 randomized trials only with a mandatory runtime clamp and failed the stricter raw-output gate, and a safety note governs any first hardware run. Sim-only.
https://github.com/llama/microduck-beak-throw61 OBSERVATIONS 14 ACTIONS 50 HZ COMPATIBILITY NOT INDEPENDENTLY VERIFIED
AWESOME MICRODUCK INDEX
beak-throw
Winds up, throws a 24 mm ball from the beak and recovers to a stand as a one-shot skill, with weights on the Hub. It completed 50 of 50 randomized trials only with a mandatory runtime clamp and failed the stricter raw-output gate, and a safety note governs any first hardware run. Sim-only.
Project Overview
Wind up, throw a 24 mm ball from the beak, and recover to a two-foot stand.
The linked 4K preview shows three separately reset episodes from the released checkpoint at half speed with low, locked cameras: the ball comes toward the lens, then crosses to the right and left of it.
Simulation-validated, hardware-unvalidated. The policy completed 50/50 randomized simulator trials only with the mandatory runtime anatomical clamp. It failed the strict raw-output gate. Read SAFETY.md before any supervised hardware experiment; the first powered run must be empty-beak.
Task
| Field | Value |
|---|---|
| Source | GITHUB SOURCE |
| Runtime contract | 61 observations / 14 actions / 50 Hz |
| Verification | Pending independent Duckio review |
| Artifact | Not indexed |
Source Coverage
The upstream README includes: Try it in simulation, Try it on the robot, Repository map.
Intended Use
Use this entry to assess the project and locate its canonical implementation. Read the complete README, inspect the manifest and artifacts, and reproduce the source's evaluation before assigning simulation or hardware verification.